Feature Version 0.3.0 is here
Googol Idle Game » Devlog
Hey guys, since I've received a lot of positive feedback and even made some sales, I'm fulfilling the first feature requests. Thank you from the bottom of my heart. I've already had a lot of fun with this project, but now I'm doubly happy.
Features:
- Added a Save and Restore function with a save reset modal
- Added more number shorteners (P=Peta, E=Exa, Z=Zetta, Y=Yotta and R=Ronna)
- Made the tick indicator use also smaller units like milliseconds and nanoseconds
- Added a column based layout for the multiplier list in the dropdown
- added bulkBuy, so you can now buy the max. available number of upgrades for "speed" and "earn" button
- added a tooltip for the buttons, with helpful detail informations.
Bugfixes:
- removed UI jitters by useing a mono space font and forcing digits
- Fixed UTF-8 issues in the Score Overlay
- Fixed a sound problem where it could happen that the music were started twice with an echo... ugly!
Info:
- A Linux build is on its way, pls be patient
- Since the WebVersion is unstable, I'll try to compile it. But this will be the last ContentUpdate for it.
- It will be transformed into a time trail challenge version cause it may crash more often the longer you play. this is why I restrict gameplay time to 60 minutes.
Files
googol-idle-0.3.0_win64_en.zip 7.1 MB
21 hours ago
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Googol Idle Game
It is all about counting to infinity.
Status | Released |
Author | Benjamin Vockenberg |
Genre | Simulation |
Tags | 2D, Casual, Clicker, googol, Idle |
More posts
- V0.3.0 is now available for Linux10 hours ago
- Web Version 0.2.0 is currently broken3 days ago
- Web Version of 0.2.0 is here5 days ago
- Version 0.2.0 is here :)5 days ago
- Linux can now count too8 days ago
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